Best settings for Baldur's Gate 3 on NVIDIA RTX 5070 + AMD Ryzen 5 5600X

1440p
51 fps estimated
RPG
16 GB RAM

A NVIDIA RTX 5070 paired with a AMD Ryzen 5 5600X lands around 51 fps in Baldur's Gate 3 at 1440p with Ultra+ textures, Ultra shadows and DLSS Quality. Ray tracing is left off on this pairing. These values come from the same model the interactive optimizer uses, applied to this exact hardware pair rather than a generic preset.

Based on benchmark data and community reports for this hardware combination — treat as an estimate, not a guarantee. How we calculate this.

Recommended settings

51FPS
Playable
GPU Load35%
CPU Load33%
VRAM (12 GB)6 GB
RAM (16 GB)8 GB
DLSS
FSR

Core Settings

Resolution
1440p
Textures
Ultra+
Shadows
Ultra
Anti-Aliasing
TAA + MSAA 2x
Ray Tracing
Off
Upscaling
DLSS Quality
View Distance
Ultra+
Effects
Ultra

Tips & Notes

  • CPU-heavy in Act 3 — may see dips regardless of GPU

About Baldur's Gate 3 on PC

Baldur's Gate 3 is generous with graphics settings and stingy with CPU time. Acts 1 and 2 will run at Ultra on modest hardware and give a completely misleading impression; Act 3's city, with its crowds and scripted NPC routines, is where frame rates fall and where any settings work should actually be done.

If the city runs poorly while the wilderness is smooth, no graphics change will help meaningfully. That gap is the processor, and it is the single most common source of confusion about this game's performance.

Covers the current PC build. Act 3's city is treated as the CPU worst case; earlier acts are not representative.