Best settings for Call of Duty: Black Ops 6 on AMD RX 7800 XT + Intel Core i5-12400F

1080p
112 fps estimated
Shooter
16 GB RAM

A AMD RX 7800 XT paired with a Intel Core i5-12400F lands around 112 fps in Call of Duty: Black Ops 6 at 1080p with Medium textures, Low shadows and no upscaling. Ray tracing is left off on this pairing. These values come from the same model the interactive optimizer uses, applied to this exact hardware pair rather than a generic preset.

Based on benchmark data and community reports for this hardware combination — treat as an estimate, not a guarantee. How we calculate this.

Recommended settings

Competitive Mode — Optimized for max FPS
112FPS
Acceptable
GPU Load50%
CPU Load54%
VRAM (16 GB)8 GB
RAM (16 GB)11 GB
DLSS
FSR
Ray Tracing

Core Settings

Resolution
1080p
Textures
Medium
Shadows
Low
Anti-Aliasing
Off
Ray Tracing
Off
Upscaling
Off
View Distance
Medium
Effects
Low

Call of Duty: Black Ops 6 — Specific Settings

On-Demand Texture Streaming
Off

Tips & Notes

  • ⚠ Below 144 FPS — consider lowering settings further for competitive play
  • Competitive — 120+ FPS recommended for smooth multiplayer

Your CPU is limiting FPS here

Intel Core i5-12400F is holding back your AMD RX 7800 XT at 1080p in Call of Duty: Black Ops 6. A faster CPU could get you closer to ~134 fps at these settings.

Estimate only — based on a 20% uplift for a moderate CPU bottleneck, not a measured benchmark.

Suggested upgrade

AMD Ryzen 5 7600

Strong 1080p gaming chip on the long-lived AM5 platform.

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About Call of Duty: Black Ops 6 on PC

Black Ops 6 is a competitive shooter first, and its settings menu should be treated accordingly: the aim is a locked, low-latency frame rate rather than a good-looking one. Most of the visual options that cost the most also make enemy players slightly harder to pick out.

The one setting that causes real trouble is the texture streaming budget. Set it above your card's VRAM and you get stutter mid-match — the worst possible time — even though the average frame rate looks healthy.

Covers multiplayer as the reference workload. Recommendations prioritize input latency and stable frame times over image quality.