Best settings for Elden Ring on NVIDIA RTX 5070 + AMD Ryzen 7 7800X3D

1440p
24 fps estimated
Action
16 GB RAM

A NVIDIA RTX 5070 paired with a AMD Ryzen 7 7800X3D lands around 24 fps in Elden Ring at 1440p with Ultra+ textures, Ultra shadows and no upscaling. Ray tracing is left off on this pairing. These values come from the same model the interactive optimizer uses, applied to this exact hardware pair rather than a generic preset.

Based on benchmark data and community reports for this hardware combination — treat as an estimate, not a guarantee. How we calculate this.

Recommended settings

24FPS
Low
GPU Load43%
CPU Load20%
VRAM (12 GB)7 GB
RAM (16 GB)9 GB
FSR

Core Settings

Resolution
1440p
Textures
Ultra+
Shadows
Ultra
Anti-Aliasing
TAA + MSAA 2x
Ray Tracing
Off
Upscaling
Off
View Distance
Ultra+
Effects
Ultra

Tips & Notes

  • Locked to 60 FPS — excess GPU power won't increase framerate

Your GPU is limiting FPS here

NVIDIA RTX 5070 is holding back your AMD Ryzen 7 7800X3D at 1440p in Elden Ring. A better GPU could get you closer to ~29 fps at these settings.

Estimate only — based on a 20% uplift for a moderate GPU bottleneck, not a measured benchmark.

Suggested upgrade

AMD Radeon RX 9070 XT

16 GB of VRAM for texture-heavy games at 1440p.

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About Elden Ring on PC

Elden Ring is capped at 60 FPS by the engine, which changes what optimisation means: the goal is not a higher number but a frame time that never wavers. On modern hardware nearly every setting can sit at Maximum and still hold the cap, with ray tracing being the one exception that reliably breaks it.

Most complaints about this game's PC performance are about stutter rather than frame rate — shader compilation after a patch, or asset streaming when galloping into a new region. Those are storage and driver-cache issues, and lowering the preset will not address them.

Covers the current PC build with its 60 FPS cap. Recommendations target frame-time consistency rather than maximum frame rate.