Best settings for Baldur's Gate 3 on NVIDIA RTX 4080 Super + Intel Core i5-12400F

4K
25 fps estimated
RPG
16 GB RAM

A NVIDIA RTX 4080 Super paired with a Intel Core i5-12400F lands around 25 fps in Baldur's Gate 3 at 4K with Ultra+ textures, Ultra+ shadows and no upscaling. Ray tracing is left off on this pairing. These values come from the same model the interactive optimizer uses, applied to this exact hardware pair rather than a generic preset.

Based on benchmark data and community reports for this hardware combination — treat as an estimate, not a guarantee. How we calculate this.

Recommended settings

25FPS
Low
GPU Load30%
CPU Load40%
VRAM (16 GB)10 GB
RAM (16 GB)9 GB
DLSS
FSR

Core Settings

Resolution
4K
Textures
Ultra+
Shadows
Ultra+
Anti-Aliasing
TAA + MSAA 4x
Ray Tracing
Off
Upscaling
Off
View Distance
Ultra+
Effects
Ultra+

Tips & Notes

  • CPU-heavy in Act 3 — may see dips regardless of GPU

Your CPU is limiting FPS here

Intel Core i5-12400F is holding back your NVIDIA RTX 4080 Super at 4K in Baldur's Gate 3. A faster CPU could get you closer to ~30 fps at these settings.

Estimate only — based on a 20% uplift for a moderate CPU bottleneck, not a measured benchmark.

Suggested upgrade

AMD Ryzen 5 7600

Strong 1080p gaming chip on the long-lived AM5 platform.

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About Baldur's Gate 3 on PC

Baldur's Gate 3 is generous with graphics settings and stingy with CPU time. Acts 1 and 2 will run at Ultra on modest hardware and give a completely misleading impression; Act 3's city, with its crowds and scripted NPC routines, is where frame rates fall and where any settings work should actually be done.

If the city runs poorly while the wilderness is smooth, no graphics change will help meaningfully. That gap is the processor, and it is the single most common source of confusion about this game's performance.

Covers the current PC build. Act 3's city is treated as the CPU worst case; earlier acts are not representative.