A NVIDIA RTX 4070 paired with a Intel Core i5-12400F lands around 45 fps in Baldur's Gate 3 at 1440p with Ultra+ textures, Ultra shadows and DLSS Quality. Ray tracing is left off on this pairing. These values come from the same model the interactive optimizer uses, applied to this exact hardware pair rather than a generic preset.
Based on benchmark data and community reports for this hardware combination — treat as an estimate, not a guarantee. How we calculate this.
Baldur's Gate 3 is generous with graphics settings and stingy with CPU time. Acts 1 and 2 will run at Ultra on modest hardware and give a completely misleading impression; Act 3's city, with its crowds and scripted NPC routines, is where frame rates fall and where any settings work should actually be done.
If the city runs poorly while the wilderness is smooth, no graphics change will help meaningfully. That gap is the processor, and it is the single most common source of confusion about this game's performance.
Covers the current PC build. Act 3's city is treated as the CPU worst case; earlier acts are not representative.
Same CPU, different GPU
Same GPU, different CPU