Best settings for Starfield on NVIDIA RTX 3060 + Intel Core i5-13600K

1080p
79 fps estimated
RPG
16 GB RAM

A NVIDIA RTX 3060 paired with a Intel Core i5-13600K lands around 79 fps in Starfield at 1080p with Medium textures, Low shadows and DLSS Performance. Ray tracing is left off on this pairing. These values come from the same model the interactive optimizer uses, applied to this exact hardware pair rather than a generic preset.

Based on benchmark data and community reports for this hardware combination — treat as an estimate, not a guarantee. How we calculate this.

Recommended settings

79FPS
Smooth
GPU Load78%
CPU Load44%
VRAM (12 GB)7 GB
RAM (16 GB)12 GB
DLSS
FSR

Core Settings

Resolution
1080p
Textures
Medium
Shadows
Low
Anti-Aliasing
FXAA
Ray Tracing
Off
Upscaling
DLSS Performance
View Distance
Medium
Effects
Low

Starfield — Specific Settings

Crowd Density
Low

Tips & Notes

  • CPU-heavy in cities — fast single-thread CPU recommended

Your GPU is limiting FPS here

NVIDIA RTX 3060 is holding back your Intel Core i5-13600K at 1080p in Starfield. A better GPU could get you closer to ~95 fps at these settings.

Estimate only — based on a 20% uplift for a moderate GPU bottleneck, not a measured benchmark.

Suggested upgrade

NVIDIA RTX 5060

Entry 1080p card with DLSS 4 frame generation.

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About Starfield on PC

Starfield's engine spends its budget in places that are easy to miss. Space and small outposts are light; New Atlantis, with its crowd simulation and layered interiors, is heavy and CPU-bound. Any preset that has only been tested on a barren moon is essentially untested.

The other quirk is upscaling. The game's internal resolution scaling has a large impact on both performance and image quality, and setting it correctly is usually worth more than several individual quality sliders combined.

Covers the current Creation Engine 2 PC build with upscaling available. Major cities are the CPU reference; space is not representative.