Best settings for Starfield on NVIDIA RTX 5070 + Intel Core i5-12400F

1080p
79 fps estimated
RPG
16 GB RAM

A NVIDIA RTX 5070 paired with a Intel Core i5-12400F lands around 79 fps in Starfield at 1080p with High textures, Medium shadows and DLSS Performance. Ray tracing is left off on this pairing. These values come from the same model the interactive optimizer uses, applied to this exact hardware pair rather than a generic preset.

Based on benchmark data and community reports for this hardware combination — treat as an estimate, not a guarantee. How we calculate this.

Recommended settings

79FPS
Smooth
GPU Load54%
CPU Load61%
VRAM (12 GB)7 GB
RAM (16 GB)12 GB
DLSS
FSR

Core Settings

Resolution
1080p
Textures
High
Shadows
Medium
Anti-Aliasing
TAA
Ray Tracing
Off
Upscaling
DLSS Performance
View Distance
High
Effects
Medium

Starfield — Specific Settings

Crowd Density
Medium

Tips & Notes

  • CPU-heavy in cities — fast single-thread CPU recommended

Your CPU is limiting FPS here

Intel Core i5-12400F is holding back your NVIDIA RTX 5070 at 1080p in Starfield. A faster CPU could get you closer to ~95 fps at these settings.

Estimate only — based on a 20% uplift for a moderate CPU bottleneck, not a measured benchmark.

Suggested upgrade

AMD Ryzen 5 7600

Strong 1080p gaming chip on the long-lived AM5 platform.

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About Starfield on PC

Starfield's engine spends its budget in places that are easy to miss. Space and small outposts are light; New Atlantis, with its crowd simulation and layered interiors, is heavy and CPU-bound. Any preset that has only been tested on a barren moon is essentially untested.

The other quirk is upscaling. The game's internal resolution scaling has a large impact on both performance and image quality, and setting it correctly is usually worth more than several individual quality sliders combined.

Covers the current Creation Engine 2 PC build with upscaling available. Major cities are the CPU reference; space is not representative.